
Now look for the files CUT-KEYS-0-9/a-f.txt in your C:\ drive. txt files named CUT-KEYS-x.txt these files will have your texture keys in them.ĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\0* > C:\CUT-KEYS-0.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\1* > C:\CUT-KEYS-1.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\2* > C:\CUT-KEYS-2.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\3* > C:\CUT-KEYS-3.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\4* > C:\CUT-KEYS-4.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\5* > C:\CUT-KEYS-5.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\6* > C:\CUT-KEYS-6.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\7* > C:\CUT-KEYS-7.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\8* > C:\CUT-KEYS-8.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\9* > C:\CUT-KEYS-9.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\a* > C:\CUT-KEYS-a.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\b* > C:\CUT-KEYS-b.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\c* > C:\CUT-KEYS-c.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\d* > C:\CUT-KEYS-d.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\e* > C:\CUT-KEYS-e.txtĭir /b C:\Users\usernamehere\AppData\Local\Firestorm\textures\f* > C:\CUT-KEYS-f.txtĬhange the. please make sure it is named something.bat REM save the edits and double click the file. REM change usernamehere to your username for your computer If(llGetLinkName(llDetectedLinkNumber(0)) = "next") Getlines = llGetNumberOfNotecardLines(note) Now paste the following text into the New Script and click save.ĭo not worry about any errors that pop up we will fix these in just a moment. Open the New Script and delete everything inside. Now in the contents of the main prim create a New Script.


Let us get started.Īnd name the main prim whatever you like. So how can we manipulate texture data? Well we will need to create a few script like items and a few objects in Second Life. We will not be manipulating object data because the format in which the object data is stored is not user friendly.

The latter two we will be manipulating in this post. So what kind of information gets stored on your computer? Well the client stores object data, texture data, and sound data.
#SL CACHE VIEWER NOT WORKING DOWNLOAD#
This as opposed to having to download every asset each time you need to view it in world. By doing this textures and sounds and objects load a tiny bit faster than they would without the Cache system.īasically when your computer has already come in contact with an item in Second Life your viewer can load that information faster because the viewer you are using "remembers" the item. Second Life viewers use the Cache system to store tiny bits of data on your computers hard drive in order to speed up loading times for your avatar in world.
#SL CACHE VIEWER NOT WORKING HOW TO#
Have you ever wondered how the Second Life Cache system works? What exactly does it do and how can you use it to your advantage? Well today we will go over exactly how this part of the Second Life viewer works and how to manipulate it.
